This award recognises exceptional talent in games development and design.
This award recognises creative achievements in games development over the last year – including (but not limited to) art & animation, music & sound design, game & level design, plus writing & narrative design. This award is for an individual who has been working in games development for more than four years.
Whether you work in print, online, in video, or any other format, if you have something to say and an audience who listens and trusts you then this award recognises your contribution to the industry. This award will highlight an individual who is using their voice to positively build the industry as well as hold it to account when needed. Their work should be inspirational and sometimes ground breaking in its approach, tone and focus.
This award recognises technical achievements in games development over the last 12 months – including (but not limited to) programming, live ops, IT support, appropriate VFX and those working on development tools – both internally or for commercial use. This award is for an individual who has been working in games development for more than four years.
This award recognises an individual who is dedicated to encouraging and mentoring others in the games industry. Be that internally as part of a studio, working in formal education, or through running events or meetups.
This award recognises an individual's achievements in bringing games to the public over the last year, including those working in marketing, PR, events, esports, influencer and creative agencies, plus any other communications-related roles. Nominees must have been working in the games industry for more than four years.
This award recognises women working who are actively campaigning for greater diversity in the games industry or who are using to games to speak out on broader social issues affecting women. Nominees will successfully occupy the space between the industry and the consumer, influencing the perception of the video games industry by the rest of the world.
This award recognises the achievements of someone who manages gaming’s greatest resource - its people. The winner will have worked in gaming recruitment or HR for at least four years, consistently finding the right person for the right role, or helping to establish teams and practises that encourage greater equality, diversity, accessibility, creativity, and teamwork.
This award reflects upon the life of someone who has had a lengthy and successful career in the games industry. Winners will have consistently made positive contributions to the games industry, commercially or creatively, while enabling and inspiring others in the industry to succeed.
This award aims to recognise those working in education that strive to make their class or department a centre of excellence, either by providing guidance or mentoring, by developing a top-class curriculum, or by securing the best facilities possible. This award is for an individual who has been working in games education for more than four years.
This award aims to recognise those working in esports that have been pivotal in driving forward the sustainable success of teams, competitions, or across esports as a whole. This award is for an individual who has been involved in esports for more than four years.
This award recognises an exceptional new talent; someone who has made an immediate impact since joining the games industry less than four years ago, and who is clearly destined for even greater things in the years ahead.