2018 Shortlist

We are thrilled to announce the shortlist for the Women in Games Awards 2018:

Rising Star of the Year- Development Award

Iva Bachvarova, producer, Good Catch Games
Lara Coulson, junior game designer, Ubisoft Reflections
Laura Dodds, art director, Dream Reality Interactive
Connie Duffy, communications and marketing assistant, Ground Shatter Ltd.
Elyse Gymer, 3d character animator, Creative Assembly
Steph McStea, qa analyst, Team17
Vicky Potts, co-founder, White Pot Studios

Creative Impact Award

Simay Dinc, game producer, Recontact:Istanbul
Anna Hollinrake, senior artist, Dream Reality Interactive
Emily Knox, level designer, Sumo Digital Ltd
Doro Kollo, ui designer, Splash Damage
Olha Troiekurova, lead ui artist, Creative Assembly
Andria Warren, director of art production, Rare Ltd
Lily Zhu, lead evironment artist, Splash Damage

Rising Star of the Year- Business Award

Lucy Barnwell, account executive, Warner Home Entertainment UK
Louise Chamberlain, producer, Triangular Pixels
Gemma Cooper, associate pr manager, Creative Assembly
Laura Durrant, communications executive, Jagex
Katy Ellis, marketing strategist, Chucklefish 
Anne-Lou Grosbois Favreau, product manager, PQube
Ria Patel, community executive, Square Enix
Anita Wong, account manager, Indigo Pearl

Businesswoman of the Year

Sponsored by Amiqus
Korina Abbott, videogame marketing & pr consultant, Kinetic Atom
Helen Burnill, commercial director, Mediatonic 
Sara Grover, head of marketing, WB Games UK
Louise Marchant, group marketing manager, Ubisoft Entertainment
Alex Moyet, snr international marketing manager, Activision
Kirsty Rigden, development director, FuturLab
Kat Osman, team director/ md, Lick PR

Journalist of the Year

Alice Bell, editor, Videogamer
Louise Blain, producer, Dialect Inc
Hannah Dwan, freelance journalist, Freelance
Sarah Hadley, co-editor, Everybody Plays
Danielle Partis, editor, Steel Media
Chella Ramanan, freelance writer, Freelance and Glbiz
Jen Simpkins, deputy editor, Edge

Influencer of the Year

Sponsored by Fourth Floor Creative
Hollie Bennett, playstation access channel manager, Playstation UK
An Coppens, consultant, Gamification Nation
Alice Liguori, channel editor, PCGamesN
Hannah Rutherford, video producer, Yogscast
Fiona Smith, streamer, Cyborg Angel

Esports Woman of the Year

Sponsored by Riot Games
Mary Antieul, senior partnerships and esports manager, BELONG (GAME)
Heather Dower, marketing & communications manager, ESL
Kirsty Endfield, founder, Swipe Right PR
Yvonne Hobden, consumer marketing lead at hp uk, Omen
Jasmine Kanuga, esports tournament manager, Multiplay/ ESL/ Dreamhack
Caroline Oakes, business development, ESL

Career Mentor of the Year

Sponsored by OPM
Jodie Azhar, lead technical artist, Creative Assembly
Deborah Farley, head of talent and outreach, UK Games Talent and Finance CIC
Ann Hurley, head of games business development, Testronic
Deborah Mensah-Bonsu, community & content manager, Space Ape Games
Tara Saunders, head of studio operations, Playstation London Studio
Charlene Sharp, lecturer, Staffordshire University 
Lizzie Wilding, vp publishing, Dovetail Games

Games Campaigner of the Year

Lucy Boxall, studio communications manager, Creative Assembly
Rosa Carbo-Mascarell, co-founder, Games For The Many
Danic Manojlovic, product manager, CD Media
Melissa Phillips, freelance event producer, BAFTA 
Emma Smith, talent manager, Creative Assembly
Michelle Tilley, senior release manager, Sony Interactive Entertainment Europe

Outstanding Contribution

Sponsored by Facebook
Cat Channon, director of international communications, Warner Bros
Jessica Curry, studio head, The Chinese Room
Keza Macdonald, games editor, The Guardian
Thalita Malago, managing director, AESVI




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Everything we do helps to support, grow and promote our members' businesses and the wider UK games and interactive entertainment industry by making sure we have the right economic, cultural, political and social environment needed for businesses to thrive.

We have been developing great games and a diverse portfolio across all platforms for a wide variety of publishing partners since 2003 and, since then, we’ve grown from 15 to over 480 versatile, creative and highly skilled professionals across all four sites.

As we continue to grow, we’re honoured to help support the outstanding efforts of Women in Games and are 100% committed to fostering diversity in the UK games industry.